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ldwebster

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A member registered Dec 12, 2018

Recent community posts

Beware - newer versions of DD 3.2.x can corrupt dialogue files that were created in older versions of this program!

I believe there's also an issue with duplicating messages, as that can lead to broken links (though only in the export, so you can't see them inside the editor). I'd strongly advise any one using this program to avoid duplicating message boxes and instead spawning a fresh one each time.

Radmatt - Can you please make earlier versions of this program available? I'm 70,000 words in on a three year project and opening old files in 3.2.4 more often than not breaks things :(

3.2.4 has introduced a fairly annoying bug where the individual node collision boxes don't line up with what's visible on the screen. This can make it really difficult to link nodes depending on the zoom level. I've tried this on multiple PCs with different display ratios and resolutions. Hopefully we'll see another update at some point that'll fix this.

Being able to use zoom is so good. Such a fantastic update!

It's been a while since the last update, but I have a small suggestion that would be pretty easy to implement and add greatly to QoL - that being a toggle option between the last two languages selected. Would be nice for our poor translators to switch between the base language and the target language with the press of a button rather than having to use the drop-down menu in the corner each time.


Cheers

Awesome job! That's just what DD needed. Downloading now.

Cheers

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I've been using Dialogue Designer for a while now and mostly it's really good. However, I think there really needs to be a field on the nodes to reference audio files.


I'm at a point now in my game where I want to add recorded speech over the text, and being able to reference an audio file directly from the node would be a godsend. All it would need to be is an extra field.


Matt, please add this. I'm willing to discuss the option of paying for you to take some time to do this if necessary.

You can message me over on Twitter under the handle @herrwebster if you want to discuss it further (I don't think we can send messages through Itch).

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After spending a bit of time with Dialogue Designer, I have to say that I'm very happy with the program. Matt, I'm not sure how active you are in updating Dialogue Designer, but I thought I'd provide some feedback:

Being able to easily duplicate nodes would be a huge quality of life improvement. My suggestion would be ctrl+left click and drag to duplicate a node.

Choices: It would be really useful to be able to change the order of choices by dragging them. As most engines will use the order to loop and display to screen in order, being able to easily change the order would be a big help, as right now it requires deleting choices and rewriting, and relinking. It's a major pain when you realise you need a new choice at the top of the list.

Renaming characters. Currently, any change to a character name requires a new entry, which means that every node they speak on must be manually changed. Ideally, this could be changed at the character panel with changes reflected automatically across nodes. Renaming variables would be a similar improvement, but only if it auto-updated any node references to the changed variable.

Ability to add additional values to nodes would be useful. I'm currently using slide_camera as a boolean checker for animation control, but it would be nice to be able to rename it or add multiple checks.

Start node is not always index 0 which is annoying as you need to loop through the json to find the start block

When removing languages from a project, they are not removed from choice branches.

Overall, I'm really happy with DD. I'm hoping it continues to get the support it deserves.

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For anyone struggling to implement this into Construct 3, I've created an example project that might be useful. Note that it's in the style of my game which is more like an adventure game (inspired by Monkey Island's dialogue system), though it wouldn't be hard to adapt to your needs.

https://www.construct.net/en/tutorials/dialogue-designer-construct-2624

Hopefully it might be useful to someone.